I FOUND GLITCHESEvilObjective is good at making it, I'm good at breaking it.+If any of these are intentional, then reply. =)Stand On Moving Platforms without Moving GlitchOn any floor with moving platforms, start on a moving platform. Make sure your spawn is close to the platform, or it won't work. Immediately die and go onto the platform. You're on a moving-static platform now!Go in Portals, No Effect GlitchStart on the second floor (or any floor with portals), and get in a portal. Then go the opposite way of the portal. There, you're not teleporting in the portal.Comment if you found any more!
Big Tower Tiny Square Unblocked is amazing humorist platform game. You are playing as a tiny square and your pineapple is stolen by a big square. Climb the big Tower to recover your pineapple. Like the title explains perfectly, try to guide a small square hero past the dangers of a tall icy tower. Instructions Use the ARROW Keys or WASD Keys to move. SPACE or Up to jump and swim. Press R to respawn. Big Ice Tower Tiny Square is an online action game developed by EvilObjective Games, and has been played 7094 times on Bubblebox.com.
Best time yet! I only took 14 seconds to get down the tower! And that's the least amount of deaths yet! Every other time, I got over 300 deaths, at least, and for me to annihilate that makes me so happy! This is why I love rage games.
You guys should keep making more BTTS games, forever and always. I think that if you make enough, I'll do a YouTube video or even a series on it, including as many of these games as possible. You guys did amazing with this one and even better with BITTS, so keep on going, and always remember to have a PMA!!! No, I'm not in private (incognito?), only use that for other stuff.
I've tried to test this, and it did remember my progress after just refreshing the site, but i think it was yesterday i tried that and today its forgotten the progress again. So it seems to happen over time. I'll try to see what happens in Chrome.EDIT: I'm in chrome now and it seems i already quickly tested this last time, cause i started from the first checkpoint, so in that case it could look like safari is wiping the local storage after a while. Now I cleared first stage to test it so we'll see if chrome remembers that. Temporary conclusion: don't use safari for this game.EDIT 2: Confirmed, Safari erases the data after a (very) short while, Chrome remembered most of the checkpoints in the stage, though i cleared the whole one. Firefox probably works the same way.
Opera doesn't erase the data, but transforms it into a Trojan horse. Netscape asks for the floppy disk to save on. Internet Explorer crashed when opened. It wasn't really that hard. It's like an easier version of I Wanna Be The Guy with a very Super Meat Boy-ish style (I have to imagine you took some inspiration from SMB). And to anybody who thinks IWBTG and this game are hard, you're mistaking tedium for difficulty. No, this game is not hard.
You wanna see hard? Play I Wanna Be The Boshy.
That game is ridiculous. That game will crush your soul and make you weirdly good at tight platforming. But mostly just crush your soul.Anyways, if you pay attention to the level design, there is a puzzle in every room (or in this case, multiple puzzles), in the format tedious part-tricky part. Your job is to figure out how to get through the tricky part. The tedious part just takes extra time (and sometime just consists purely of waiting), adds to frustration and whittles down your patience, unless you can stay calm and laugh off deaths. There are some hilarious ways to die.The point is, you have to UNDERSTAND what to do to get through it. If you are just mindlessly trying to force your way through, you will be stuck for a long time. State of emergency 2 ps2 demo.
You need to form a strategy. You have to die a few times to learn what does and doesn't work. You also have to be willing to throw away chances at the tricky parts trying different things, like running off a ledge without jumping. Also, using a gamepad/wasd makes it a lot easier.
If you're playing a platform hell genre game with the arrow keys, you are doing it wrong. Horribly wrong.Also, unlike a typical platform hell, I didn't see any noob traps. Noob traps come after some of the tricky parts, and usually involve something like a random spike coming out of nowhere specifically to catch you off-guard, kill you, and make you do the whole thing over again. This game was completely fair.Overall, the controls were very intuitive and I had a blast with this game. I beat it in about, let's see, 47 minutes with 332 deaths.
But don't take my word for it. See the stats for yourself.Props to you, EvilObjective. You did a great job. I'd give this game a solid 8/10.-Braden.
Having trouble? Play the first game:Looking for the enhanced stand-alone version of Big Tower Tiny Square? Check it out on SteamAfter the events of Big Tower Tiny Square, the villainous Big Square has fled to his giant Ice Tower in order to escape Tiny Square's revenge!Dodge bullets, leap over deathly-cold water, and wall-jump your way up the Big ICE Tower in this tough-but-fair sequel to Big Tower Tiny Square. Precision is key to success!
No sprint, no double-jump, and no floaty controls! Just quick deaths and generous respawn points.Like it's predecessor, Big ICE Tower Tiny Square is heavily inspired by single-screen arcade games. The game is one giant level broken up into large single-screen sections. Each obstacle has been meticulously designed. It will take precision and skill to navigate the maze-like tower.Controller SupportPlug in a controller (Xbone/360 fully supported) if you prefer to throw a controller instead of smash a keyboard after particularly grueling death. The controller must be plugged in before your browser is opened to be recognized.KEYBOARD:Move: A and D or Arrow KeysJump/Swim: SPACE/Z/W/Up ArrowWalljump: Press a Jump button when adjacent to a wall.Reset to last checkpoint: RMain Menu: ESCCONTROLLER:Left Joystick or D-PAD to moveA Button to jumpY Button to reset to last checkpointSTART - Main Menu.
Pretty nice game in general!The mechanics are pretty basic modern platformer mechanics, with regular jumps, wall jumps, and a series of different obstacles, but the game utilizes them pretty well. First of all, because every platforming section is carefully made to be challenging (even frustrating at times) but never in an unfair way (that is, the mechanics are consistent, nothing catches you by surprise, and trial-and-error is kept to a minimum). A few parts are really, really unforgiving, but never unfair.Another very interesting thing is how we can see a lot of the playing field at once, by virtue of the tiny sprite. That, for some reason, gives us an awesome perspective of just how huge an endeavor is ahead of our little square friend, making us all the more satisfied when we finally finish climbing that gargantuan tower.Other than the gameplay, there's also the song that plays throughout the game, and it is pretty awesome. It kept me pumped from beginning to end, being appropriately epic while still evoking a bit of a Christmas spirit with the typical bells. It loops a bit strangely (it sounds like it stops for a fraction of a second before looping), but that didn't bother me too much.The graphics are basic, but they do their job, and there's something appealing about a game where we can see so much at once, even if the single elements of the thing we're looking at are all basic.So yeah, definitely give this a try. It's not perfect, though, and it can get frustrating.